GAME DEVELOPER

Simone Bisato

Independent Game Developer specialized in the full product lifecycle: from concept and GDD to the final build. Formed at AIV, I turn original concepts and arcade mechanics into smooth, responsive experiences on Unity and Unreal Engine. I focus heavily on solid gameplay loops and code performance, thriving in collaborative environments where I can build and refine systems alongside a team.

NEBULA RUN
Click the coin slot to play.
Move: mouse or arrow keys — Shoot: click or space

Shoot the asteroids, grab the gold crates for spread fire. Your run adds to the site score.

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Got a project or a role in mind?

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