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TOP-DOWN 2D

PourMeSomePuree

A first-year team project running on an engine built from scratch.

POURMESOMEPUREE
GAMEPLAY VIDEO
media/pourmesomepuree.mp4

PourMeSomePuree was the first project I built with a team of four programmers, during the first year at AIV. The game runs on a custom engine written from scratch on top of the Aiv.Fast2D library, so everything the player touches had to be built by hand.

I worked on the player and enemy mechanics and on the UI design. I was also responsible for creating and managing the animations — enemies, player, and in-game objects such as coins and chests.

SPECS
  • EngineCustom engine (Aiv.Fast2D)
  • LanguageC#
  • GenreTop-down 2D
  • TeamFour programmers

In motion

media/
pourmesomepuree-1.gif
Player mechanics
Player mechanics
media/
pourmesomepuree-2.gif
Enemy mechanics
Enemy mechanics
media/
pourmesomepuree-3.gif
Animations & UI
Animations & UI

Source code, builds and commit history:

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