A first-year project built on an engine made from scratch.
TANK GAMEPLAY VIDEO media/tank.mp4
Tank was developed during the first year of the AIV course. Like PourMeSomePuree, it runs on a custom engine created from scratch with the help of the Aiv.Fast2D library.
Through this project I learned how to manage collisions and the physics of objects — the layer a commercial engine usually hands over for free, written by hand instead.